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Slugblaster: Slime, Warp, and Solder

Created by Mythworks

Slime, Warp, & Solder is a three-pack of fluorescent zines that make your Slugblaster sessions grosser, trippier, and radder than ever. More monsters, more gear, and a dozen+ new character options. An expansion for the award-winning TTRPG by Mikey Hamm.

Latest Updates from Our Project:

Download SLIME now!
7 months ago – Thu, Nov 20, 2025 at 12:03:12 PM

Wonderful backers!


Thanks so much for your patience and your excitement. I'm excited too, because today I have something for ya! 

Below, backers will be able to download the pdf for SLIME. This is a 0.99 version. You'll see a small handful of places awaiting their final art, but otherwise it's DONE. 

I don't know when WARP or SOLDER will join it, but I do know that having SLIME locked down gives us a powerful template that should speed things up. I can also tell you where we're at.

PROJECT STATUS
SLIME - 99%
WARP - 85% 
SOLDER - 75% 

Enjoy your weekend! Oh and if you're at PAXUnplugged, make sure to stop by the Mythworks booth to say hi to the team there!

Keep it real, 

Mikey 🍬

The Mikey Update #2
9 months ago – Fri, Sep 26, 2025 at 01:34:01 PM

Hey everyone! An update on production!

Everything is looking incredible, but I’m a month behind in the writing. Since I’m the chokepoint, I’ve brought in a ringer. Michael Eliott is a crackshot designer who wrote stuff for the original book (OMNIMOUTH) and made some rad supplements for Slugblaster over the last couple years, too! He’s also fast, unlike me. 

SLIME is heading to the editing stage next week and WARP and SOLDER are each 75% of the way there, too. I’ll hit you with another update once those cross the finish line! 

For now, enjoy these SLIME excepts! (pre-editing, pre-final layout).

Mikey <3

1st Post-Campaign Update!
12 months ago – Wed, Jul 02, 2025 at 04:30:21 AM

HELLO Slimers, Solders, and Warpers!

The campaign is a’wrapped! A MASSIVE thank you to you, the backers and everyone who made the campaign happen. We are humbled and beyond grateful for everything.


An IMPORTANT REMINDER. We'll be charging shipping closer to fulfillment to reflect current rate, so be aware and look for that as the work continues.

The current estimate to be all done and good in the beginning of 2026. 

Here's what we're cookin with:

Now
Finish Production! We're about 40% of the way through production of the zones themselves, and need a few months to bring together art, layout, editing, and the lot. This timeline is three months from the start of the campaign.

August 2025
Go to Print!! Our quotes from printers still may change slightly based on the final specifications, so we need to anticipate that.  Printing is a six-week process, but with that we can move on to:

September 2025
Ocean Freight! From the print of the books we then ship them out to our warehouses in the USA, UK, & Germany. Best scenario this takes about a month but in the past (and with the ongoing unpredictability) it has taken as much a three months. Overall, this is the step that's hardest to predict (and control)!

October-November 2025
Fulfillment! From our warehouses to trucks to warehouses in your friendly neighboring locals,  then out to you, the Backers! 

That brings us squarely to the end of the year. Because of the nature of the holidays, we're adding an extra grace period to account for any delays and surge charges for shipping. Based on past experiences, that realistically brings us to January-February 2026 as a ship out date. We may ship earlier and there may be a chance we ship later - but this is a wide estimate so we're trying to end up earlier than later. 


What Else?

The Mythworks Team has returned from Origins Game Fair in Columbus, Ohio! Boothing was had, games were run, and memories were made.

All manner of different Mythworks games were available for the curious or already initiated to laugh, cry, and explore with us. I was lucky enough to run Slugblaster! (kickflip over a quantum centipede) with an absolutely wonderful group. The teenage crew, known as Roach’s Love Bugs, sported a sweet multicolored ladybug as a logo. 

We had “Dude” (the chill) who ended up in quantum flux coasting on an infinite girder (and thought to be lost forever). Roach herself with her gravity blaster and supportive mother. The affable Slugo had to always match his shoes with whatever his drink was. Lil Banksy had just learned what “avant-garde” meant and endeavored to incorporate it into every aspect of his life! And, certainly not to be forgotten, the effervescent enby Fireball came in with plenty of ADHD and heart :)

The Love Bugs’ cruised radly through an interdimensional Technicolor Acid Swamp (though Roach crashed along the way into an underground gated community of little blue nebulae nuclear families and got saddled with a giant “MORTGAGE” sticker on her board). Their most emotional loss, however, came as Slugo’s specially and specifically mixed drink was flattened.

But fortune struck in the heart of the jungle as they found the trees growing drinks and cups from their branches and the Love Bugs’ quickly helped themselves.

…Only to be interrupted by a thin, alien-looking man with a rainbow swoop of hair and a brightly-colored geometric jacket who descended from the tree.
In my head, he looked a bit like this:

He introduced himself as Roy G. Biz and demanded they justify taking from him without asking. They apologized and began to explain everything about Slugblaster to Roy G. Biz: Slugtube, Subscribers, Likes, Comments, Livefeeds, all of which was completely unknown to him. When the Love Bugs' asked if he wanted to be their Sponsor, his eyes lit up and he agreed, if they would find the other group of impertinent children and “fizz them”. Not really understanding, but wanting a sponsor, the Love Bugs’ agreed.
“...did we just make a deal with the devil?” 

Our heroes found the Slimeballz Crew (composed of Barry, Spider-Head, Courtney, Killer Carrie, and Bobby [who’s a pretty nice guy actually, not sure why he hangs out with them]) smoking and drinking and breaking bottles in an industrial wasteland. The crews exchange barbs and then they FIZZ those FOOLS. Each fizzing is accompanied by a to-camera ad read of “Roy G. Biz’ Fantastic Fizz! The Finest Fizz That Gots All Tha Rizz!” Each declaration caused the multicolored acid forest to grow and overtake much of the industrial wastes.

But the crews were interrupted by the HOUSE OWNERS ASSOCIATION BLUE NEBULAE COPS and spun around in their hovercopcar and began snatching up slugblasters left and right. The Love Bugs' spotted the portaling singularity anchored to the bumper of the hovercopcar. Through speed and guile, our heroes SLIIDE into the unstable portal home, to spend their Trouble and Style points on the beginning of their storied Narrative Arches.

It was a great session. The players were hugging and high-fiving as they walked away. One of them said to another, 

“I swear sometimes these games are magic. And this was one of those times.”



-See you on the other side!

Graham Gentz 
Play & Culture Lead, Mythworks


Funded!! Thank you all so much <3
about 1 year ago – Wed, Jun 18, 2025 at 09:30:19 AM

Hey Everybody,

Thank you so, so much. This campaign far exceeded any of our expectations. Y'all are amazing. I'm in Columbus right now preparing for Origins. If you're in town, please do stop by and say hello.



Otherwise, we'll update again soon (though less frequent than when the project was live) as we make our way through production and hopefully print. Our goal internally is to have a big debut at PAX Unplugged this year, so fingers crossed we can do it if we put our backs into it! 

Catch you soon,

Ray

CHOO CHOO!!
about 1 year ago – Wed, Jun 18, 2025 at 09:17:09 AM



Y'all are amazing. 🙏🙏🙏